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While CS:GO weapon cases are earned through normal play, the keys to unlock them must be purchased, so every time poor John rolls a blue weapon it's money down the drain. Of course that's all forgotten as soon as that gleaming gold shows up on the weapon roulette (thanks to reader Sushbag for the link). Counter-Strike: Global Offensive has kept on growing in terms of popularity throughout the last year, and thanks to increased attention from Valve, things are getting better and better for the online shooter as well as for its players.We recently reviewed CyberPower's Fangbook III – an MSI GT70 reskin – remarking that its power output afforded tremendous speed even in professional video editing applications, but that its size necessitated the purchase of a plus-size backpack. This single fact relegated the 18-plus inch Fangbook to desktops, serving as a viable convention-going workhorse, but allowing zero mobility. Having seen that a modern i7 and GTX 980M mobile pairing could outperform many desktops, we decided to venture into portable, high-performance notebooks.Valve had recently introduced the “Limited User Accounts” which they’ve done in order to cut down on the amount of spam and bot accounts created that spam and scam users already on their gaming platform Steam.

This one’s probably obvious to a lot of people, but CS can be a challenging and frustrating game when you’re losing. Getting frustrated is only going to make you play worse, so try and keep a level head. And if you can’t do that, at least don’t broadcast your frustration over voice comms. No one wants to hear about how bullshit their teammate thinks this game is in the middle of a round.So I left Valve for those reasons. I just felt like there wasn't really much direction in terms of doing a new CS project, that would take the existing CS formula and put a spin on it. I started Tactical Intervention using the Source engine as well.It wasn't terribly hard. I just took Counter Strike as a base, and I said "What are the things that I wanted to add that I didn't get a chance to add when I was working on CS?" There were some features, like dogs and vehicles, and having hostages dealt with more interactively.Their efforts to improve include this 2-hour discussion with three volunteer mods that went on strike:A couple of points to note: First, according to Polygon it took three days for Grand Theft Auto 5 to hit its peak concurrent user count. And second, as we mentioned in our GTA report, the record applies only to non-Valve games, and continues to be dwarfed by them. Even so, it's undeniably impressive, and all the more so given that, as noticed by NeoGAF and captured below, Fallout 4 actually surpassed Dota 2 at one point today, and may well do the same to Counter-Strike: Global Offensive. It's still a long way from their peak numbers—Dota 2 topped out at 766,000 today—but it's a heck of a start.Besides the returning map, the update for CS:GO makes some key changes to the controversial CZ75-Auto pistol, which was introduced earlier this year and made a big splash due to its overpowered nature.As recently as a year or two ago, it was easy to pick a free antivirus package. Almost any of a half dozen free virus scanners did an acceptable job, and largely stayed out of the way of the OS when configured properly. Times change, however.

I followed a simple list of steps, including disabling Windows' default anti-virus protection. I launched a new copy of CS:GO on a fresh Steam account belonging to “Perry C. Gamble,” “loaded” the cheat using the cheat loader, and entered a match. For the first time, I wasn't just another player, but a kind of god.

League of Legends does it really well. You can see your character, and there's real value to buying cosmetic items. Games like FPSes, you're really limited. It's hard to sell character skins and that kind of stuff. Whereas in LoL, it's real enticing.One such difference is the existence of in-game economies and their undeniable chemistry with professional matches. Indeed, many argued that the roots of match-fixing in eSports went all the way back to video game developer Valve’s “Arms Deal” update for CS:GO back in August 2013, where “weapon skins” were made available for players to trade, buy and sell through Steam, Valve’s digital distribution platform.Sites such as csgolounge.com and opskins.com were quickly created to avoid some of the regulations of Steam’s “Community Market.” On the latter site players were able to avoid the Steam wallet restriction and sell their skins for real money, while on the former players were able to bet their skins on professional CS:GO matches. This site made it all too easy, some argued, for professional players to be tempted into throwing unimportant games. However, some would take the argument further.Ubisoft's hasty "free weekend," launched shortly after release as well as falling retail prices haven't helped. Some looked at this, and the layer of microtransactions that already existed in-game and reached the understandable conclusion that Siege would soon enough be a fully free-to-play game, making people even less likely to try it out. It's hard to think of how Ubisoft could have botched it more completely.Luckily we don't need to, because the game itself represents one of the most chaotic and heroic product launches of recent times. Chaotic because it was released in an unfit state after a beta that clearly showed it wasn't ready (I'll come to the specifics). And heroic because, amidst the debris, Ubisoft Montreal threw out the schedule of one-patch-per-month in order to deliver three substantial patches in the game's first six weeks.In July, though, Kory Friesen, a Counter-Strike player known as “Semphis,” told an interviewer that he and team-mates “were all on Adderall,” a stimulant typically used to treat attention-deficit hyperactivity disorder, during a competition in Poland. He then told the New York Times that did not necessarily make his team win: “You don’t just take Adderall and instantly become better,” Friesen said. He did not reply when asked to comment by Bloomberg.

You can stream games directly from your PlayStation 4 or Xbox One game consoles, or on your PC using additional software. Region-locking, the act of making games non-functional if used outside particular parts of the world, is not an uncommon thing in games. It is, however, a big deal for Steam—especially the PC gaming service's trading/gifting market. With widespread region locks now in place, change seems inevitable.It was only three weeks ago when Peter Souvlis, one of the more veteran players in the Australian CS:GO scene, was streaming and playing matchmaking games with viewers. Souvlis has been doing this for a fair while, so it’s wasn’t too unusual for him to get messaged by strangers."We couldn’t be happier to be back in CS:GO,” CompLexity Gaming founder and CEO Jason Lake said. “Our love for the franchise is what lead to compLexity’s formation and we’re humbled and honored to be a part of the game once again. We’re also very excited to announce our new roster and eager to tackle the challenges ahead. Everyone involved understands that the division will be a work in progress, but developing talent and building champions are areas in which we excel." The original compLexity CS:GO team was acquired by Cloud9 on August 1 of last year. According to a Daily Dot report, the players were "disgruntled" by management policies, which among other things excluded them from any revenues earned through in-game sales of compLexity CS:GO stickers at that year's ESL One Katowice event. But bygones appear to be bygones.The news comes out of the GlobalOffensiveTrade subreddit, where a post was made by Freakesport pointing to evidence of duping of the AWP | Dragon Lore skin, which you can see above and was worth around $1500, along with many others. All the items traded go through the same two accounts, then they are reported as stolen and Valve creates copies, as it's the only way they can restore lost items without harming legitimate customers. This was part of the reason for the new trading rules regarding phone authentication, but it seems something isn't working.A post on the main CS:GO subreddit has brought this to the attention of the wider community and, hopefully, Valve. Poster Derpcrawler shows that some basic napkin math and assumptions would indicate that over $1,000,000 will have been injected into the economy by this method. They also explains why this is actively damaging, lowering the prices of rarer items meaning less money going into the game. It isn't a massive problem now - the price of a single gun skin dropping from $1500 to $1300 isn't the end of the world for a wider audience - but could be a serious issue in the long run if Valve allow it to continue.

The Hi-Fi H170Z3 micro-ATX motherboard hosts two DDR3L slots and two DDR4 slots, capable of 1866MHz/16GB & 2133MHz/32GB, respectively. Keep in mind that you will only be able to effectively use two slots simultaneously, so this does limit growth options.

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